The film takes place one year after the events of the anime series. After going through a painstaking journey across multiple "World Lines" due to the invention of "D-Mail," text messages that can be sent to the past, Rintarou Okabe has assumedly landed in the "Steins Gate" World Line, in which none of his friends would have to die and a future ruled by SERN due to the invention of a time machine no longer exists. However, Rintarou soon starts feeling the side effects of his constant time traveling across multiple World Lines, which soon builds up and causes Rintarou to suddenly vanish from existence, with only Kurisu Makise, the girl who he had saved thanks to his efforts, remembering him through déjà vu. It is now up to Kurisu to find a way to get Rintarou back.
Special episode included in the last of the nine Blu-ray/DVD volumes. The story is set a few months after the last scene of the television series. On a calm day in Akihabara, Okabe and the other laboratory members are invited by Feyris to go to America. Mayuri and the rest are planning to reunite with Kurisu, who had come back to an American laboratory. A few days later, Okabe's mad scientist persona Hououin Kyouma arrives alone at the airport in Los Angeles, where he may be taking the first step to leading the world into chaos.
In the near future, a Virtual Reality Massive Multiplayer Online Role-Playing Game (VRMMORPG) called Sword Art Online has been released where players control their avatars with their bodies using a piece of technology called Nerve Gear. One day, players discover they cannot log out, as the game creator is holding them captive unless they reach the 100th floor of the game's tower and defeat the final boss. However, if they die in the game, they die in real life. Their struggle for survival starts now...
60 years ago, a young woman was left to die in the abandoned school building behind the exclusive Seikyou Academy. No one knows why. No one knows how. But the horrifying tale and the legends of the ghostly haunting that followed live on to this day. Perhaps it's not so surprising then, that among Seikyou's many school clubs is one for students interested in "paranormal investigations." What might raise more than a few hairs, however, is that the founder of the club is the ghost herself. Unable to remember how she died and trapped in the grey land between life and death, Yuuko latches onto Teiichi Niiya, a freshman who can inexplicably see her, and together they and the other unsuspecting members of the club begin to unravel the many dark mysteries that surround Seikyou. Will unlocking the secret of Yuuko's gruesome death finally free her? Or will her sudden close association with a mortal have even stranger repercussions on both of their existences?
Index is still a fugitive and many powerful Magical organizations and individuals want to take her to use the books in her memory eliminating her in the process. War between those organizations is also starting to emerge. Index can only rely on her friend Touma who has always protected her along with Misaka and other friends from the Academy.
Shinichiro is a student living in what would be a dream come true for most high school boys, but for him is mostly a frustration. A well-liked girl in school named Hiromi has lived in his house for a year along with his family. Her father was a close friend of the family, and when he died they immediately took her in. She is popular, always smiles, is talented in sports—but Shinichiro knows there must be tears inside her. Having an artistic tendency, he makes watercolors of her and thinks about wishing to ease her tears. Yet, he cannot bring up the nerve to talk to her even in his own home. She, too, is quiet and withdrawn in their house, quite unlike at school. Shinichiro is also distracted by teasing from his friend Nobuse for watching Hiromi from afar, a curse of bad luck from a strange girl named Noe, and being forced to perform Muhiga dancing. By helping Noe, he hopes to ease his own problems, yet he seems to have difficulty helping himself.
Considered as the third installment in the highly popular "When They Cry" series by 07th Expansion, Umineko no Naku Koro ni takes place on the island of Rokkenjima, owned by the immensely wealthy Ushiromiya family. As customary per year, the entire family is gathering on the island for a conference that discusses the current financial situations of each respective person. Because of the family head's poor health, this year involves the topic of the head of the family's inheritance and how it will be distributed.
However, the family is unaware that the distribution of his wealth is the least of Ushiromiya Kinzo's (family head) concerns for this year's family conference. After being told that his end was approaching by his longtime friend and physician, Kinzo is desperate to meet his life's true love one last time: the Golden Witch, Beatrice. Having immersed himself in black magic for many of the later years in his life, Kinzo instigates a ceremony to revive his beloved upon his family's arrival on Rokkenjima. Soon after, a violent typhoon traps the family on the island and a string of mysterious murders commence, forcing the eighteen people on the island to fight for their lives in a deadly struggle between fantasy and reality.
He pursues his job as the "Last Great Detective". Others call him the "Defeated Detective". What's certain is that he's Shinjurou Yuuki, a young man with a passion for mysteries and a talent for solving them that has made him the target of dark forces now stirring within the sinister underworld of a near future Tokyo. That could prove lethal, given that not even the other "good guys", including the police, are exactly on Shinjouro's side. Fortunately Yuuki's not completely on his own, and with the aid of his uniquely talented associate Inga, he's ready to cut a swath through the veils of secrecy that have been laid before him. Get ready for mind against matter and a lot of cloak and dagger as the ultimate battle of clue and deduction begins in UN-GO!